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He explained that he wanted the experience of playing the game to be "like life," which was why he left out an eraser feature in his original version: "If you make a mistake, it’s there. Line Rider was completed in non-consecutive periods for more than a year, the amount of work totaling to four months the development process involved Čadež learning physics and vector mathematics through tutorials by N+ developer Metanet Software. Čadež then found a page in his sketchbook that consisted only of a small man sledding on a tilted line this brought back memories of when he was a child doodling the man sledding on various "path lines", and he decided this would be the basis of the project. Čadež noticed a program by Anderas Gysin named Cronodraw that partially matched this concept, and later placed the drawing and mouse control mechanics of Gysin's program into the final product of Line Rider.
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With that plus pages of his sketch book drawings to look at, his first idea was a mixture of pre-coding and traditional frame-by-frame methods of animation, where the user animated "by just drawing" and altered "on the fly."
#Free rider unblocked no flash software
He planned the project to be coded animation software from the beginning, as he had previous programming experience developing VJ sets, "little" Flash games, and presets for Advanced Visualization Studio.

History Conception and development īoštjan Čadež, a student at the Academy of Fine Arts and Design in Slovenia, was assigned to do an art project by the school's illustration class in 2005. Also in 2015, a new web version was released, Line Rider Javascript, which is hosted at, and is still being updated as of 2022. In 2015, a "Spiritual Successor" to Line Rider was released for Windows, Line Rider Advanced, which featured an in-game recording feature, selection tools, and advanced settings. On October 23, 2009, this was replaced by Beta 3, which has the option to use dual players, a camera, trapdoor and deceleration lines.
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It includes a new feature that allows people to send tracks to other people via Windows Messenger. On July 1, 2008, the original Flash version was replaced by a new one written in Silverlight. In order to allow public viewing, the user must be logged into the website server. The storage is not on the Line Rider website, but on the user's hard drive, therefore allowing maximum storage implication and quicker access to stored tracks. The game does allow created tracks to be saved, and shown to the public (only if creator wishes to do so). Revision 6.2 of Line Rider was released in August 2007, and was optimized to run more smoothly, and to have a higher-powered zoom tool. Tracks are typically shared among users by uploading a video to websites, such as YouTube or Google Video. Others use background art to fill their tracks with hand-drawn mountain slopes and trees. Many tracks created by the community have been set to music, such as the video This Will Destroy You, timed completely to the entire self titled This Will Destroy You album. New tracks can consist of unrealistic tricks such as "flings" and "manuals" both on and off the sled. In spite of its simplicity, many complicated tracks have been created, which include loops and other stunts. The author has said that he prefers the description "toy" to "game", as there is no goal to accomplish, nor does it have an end. The game includes simulated physics, which means the track must be sufficiently smooth to prevent the character from falling off the sled. The basic concept is to draw one or more lines with the mouse on which a boy (referred to as "Bosh" by the creator ) on a sled can ride after the player presses the "Play" button. A two-page article about the game was published in Games for Windows: The Official Magazine. Line Rider was also selected by staff and voted by Jay is Games users to be the Best Webtoy of 2006. Line Rider received coverage from several outlets, such as Yahoo!, Time Magazine and appeared in several McDonald's commercials for the Snack Wrap in 2008. Soon after its initial appearance on DeviantArt, Line Rider became an internet phenomenon. It was originally created in September 2006 by Boštjan Čadež (also known as "fšk"), a Slovenian student.

Line Rider is a browser game or software toy, with versions available for Microsoft Silverlight, Javascript, Windows, and Flash.
